Tuesday, 3 July 2018

Amp - Wyrd: Electromaniac


All sorts of rubbish gets disposed of at The Tip and years ago a young child was found in the latest drop of waste from uphive. No one could quite believe that the child had survived the fall, or why he had been thrown away, but he was taken in by one of the various settlers that make a living trawling the waste for useful and sellable items.

As he grew a possible reason for his abandonment became clear – he was a psyker who could control bursts of electrical energy. As powers go, this proved quite helpful at The Tip – he would often be asked to jumpstart old machinery or gadgets – so he was kept safe from prying eyes and nosy House Cawdor gangs.

He often runs with The Tatters, a self-defence militia that operates out of The Tip, but will sell his powers to other gangs to earn some creds from time to time.


I had the start of a Diggaz band for Gorkamorka but decided against proceeding with that as I already had Orks and Rebel Grots - most of the Diggaz became The Tatters, but Amp here joined the Hireling Agency.

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